registerFactory(); $this->registerViewFinder(); $this->registerBladeCompiler(); $this->registerEngineResolver(); $this->app->terminating(static function () { Component::flushCache(); }); } /** * Register the view environment. * * @return void */ public function registerFactory() { $this->app->singleton('view', function ($app) { // Next we need to grab the engine resolver instance that will be used by the // environment. The resolver will be used by an environment to get each of // the various engine implementations such as plain PHP or Blade engine. $resolver = $app['view.engine.resolver']; $finder = $app['view.finder']; $factory = $this->createFactory($resolver, $finder, $app['events']); // We will also set the container instance on this view environment since the // view composers may be classes registered in the container, which allows // for great testable, flexible composers for the application developer. $factory->setContainer($app); $factory->share('app', $app); $app->terminating(static function () { Component::forgetFactory(); }); return $factory; }); } /** * Create a new Factory Instance. * * @param \Illuminate\View\Engines\EngineResolver $resolver * @param \Illuminate\View\ViewFinderInterface $finder * @param \Illuminate\Contracts\Events\Dispatcher $events * @return \Illuminate\View\Factory */ protected function createFactory($resolver, $finder, $events) { return new Factory($resolver, $finder, $events); } /** * Register the view finder implementation. * * @return void */ public function registerViewFinder() { $this->app->bind('view.finder', function ($app) { return new FileViewFinder($app['files'], $app['config']['view.paths']); }); } /** * Register the Blade compiler implementation. * * @return void */ public function registerBladeCompiler() { $this->app->singleton('blade.compiler', function ($app) { return tap(new BladeCompiler( $app['files'], $app['config']['view.compiled'], $app['config']->get('view.relative_hash', false) ? $app->basePath() : '', $app['config']->get('view.cache', true), $app['config']->get('view.compiled_extension', 'php'), ), function ($blade) { $blade->component('dynamic-component', DynamicComponent::class); }); }); } /** * Register the engine resolver instance. * * @return void */ public function registerEngineResolver() { $this->app->singleton('view.engine.resolver', function () { $resolver = new EngineResolver; // Next, we will register the various view engines with the resolver so that the // environment will resolve the engines needed for various views based on the // extension of view file. We call a method for each of the view's engines. foreach (['file', 'php', 'blade'] as $engine) { $this->{'register'.ucfirst($engine).'Engine'}($resolver); } return $resolver; }); } /** * Register the file engine implementation. * * @param \Illuminate\View\Engines\EngineResolver $resolver * @return void */ public function registerFileEngine($resolver) { $resolver->register('file', function () { return new FileEngine($this->app['files']); }); } /** * Register the PHP engine implementation. * * @param \Illuminate\View\Engines\EngineResolver $resolver * @return void */ public function registerPhpEngine($resolver) { $resolver->register('php', function () { return new PhpEngine($this->app['files']); }); } /** * Register the Blade engine implementation. * * @param \Illuminate\View\Engines\EngineResolver $resolver * @return void */ public function registerBladeEngine($resolver) { $resolver->register('blade', function () { $compiler = new CompilerEngine($this->app['blade.compiler'], $this->app['files']); $this->app->terminating(static function () use ($compiler) { $compiler->forgetCompiledOrNotExpired(); }); return $compiler; }); } }